The Story
A rules-light, flavour-heavy roleplaying game of industrial horror and cosmic strangeness. Written by Chris McDowall (Electric Bastionland). Graphic design by Johan Nohr (MĂ–RK BORG).  144 pages in digest format.Â
Description
A rules-light, flavour-heavy roleplaying game of industrial horror and cosmic strangeness. Written by Chris McDowall (Electric Bastionland). Graphic design by Johan Nohr (MĂ–RK BORG).  144 pages in digest format.Â















