
Original: $39.95
-65%$39.95
$13.98The Story
The expansionĀ Voyages ExtraordinairesĀ takes inspiration from Jules Verneās adventure classics likeĀ Journey to the Center of the EarthĀ andĀ Around the World in 80 Days. Includes additional rules for managing Missions and Wagers, Extraordinary Inventions, as well as tips for creating Adventurersā Clubs and Expeditions, and a ready-to-play On Demand Season.
- * "Whatever route fortune gives we shall follow". Set off on a journey for adventure as in the timeless novels by Jules Verne.
- *Ā Broken CompassĀ is based on the highly cinematographicĀ Fortune System:Ā a set of game mechanics that use small pools of six-sided dice to determine the outcome of any task that might entail risks or end in accidents. To succeed, you donāt need to roll high totals. Your aim is to roll two-, three-, and four-of-a-kind results, which become Successes.
- * Easy to learn and easy to play. The Fortune Master is in charge of knowing the story and the locations where it takes place, while the other players assume the role of Adventurers, people of action setting out in search of something.
Description
The expansionĀ Voyages ExtraordinairesĀ takes inspiration from Jules Verneās adventure classics likeĀ Journey to the Center of the EarthĀ andĀ Around the World in 80 Days. Includes additional rules for managing Missions and Wagers, Extraordinary Inventions, as well as tips for creating Adventurersā Clubs and Expeditions, and a ready-to-play On Demand Season.
- * "Whatever route fortune gives we shall follow". Set off on a journey for adventure as in the timeless novels by Jules Verne.
- *Ā Broken CompassĀ is based on the highly cinematographicĀ Fortune System:Ā a set of game mechanics that use small pools of six-sided dice to determine the outcome of any task that might entail risks or end in accidents. To succeed, you donāt need to roll high totals. Your aim is to roll two-, three-, and four-of-a-kind results, which become Successes.
- * Easy to learn and easy to play. The Fortune Master is in charge of knowing the story and the locations where it takes place, while the other players assume the role of Adventurers, people of action setting out in search of something.






